The First Page

Grab them with that opening sentence! Astound them with that first page! Don’t let them get away!

New writers hear this advice constantly. It’s a vulture perched on our computer screen, daring us to fail. It sucks up endless hours while we write and rewrite to snatch a reader’s attention.

But how important is it, really?

As with everything, the answer is “it depends.”

As a starting writer, the need to grab a reader earlier is greater than that of an established author. I don’t have to be swept away on the first page by Neil Gaiman or Stephen King, because I know that they will captivate me before long. “But who is this Michael A. Ventrella fellow?” people will ask. If I don’t hook them early on, they won’t continue.

Writing skill in and of itself is not enough. As an editor, I have seen stories that were very well written but nothing happened until page ten. There was character development and background information provided that could have waited until later, when I cared about the character’s situation and it mattered.

So yes. Grab them early. And let us know what we’re in for.

The opening page should ideally establish who the main character is and a setting — Knowing when and where a story takes place helps us get into the story easier. Most importantly, it should contain a question that makes the reader want to turn the page.

As an editor, I am always looking for that grab in the stories I buy. Here, check this opening paragraph from a story by Mike Strauss from the second Fortannis collection, A BARD IN THE HAND:

The heavy wooden door of the only permanent structure in the outskirt town of Padrin’s Hold burst inward without warning and a powerfully built woman dressed in fur skinned from a rare howl bear collapsed onto the hard wooden floor. The frequency with which this occurred was so high that the blood running freely from a large gash in the woman’s leg spilled onto a stain made by many similar injuries across the years. The single resident of the building, a middle-aged elf woman named Endrith, was not only unsurprised, but actually made a few more notations in the thick ledger she was writing in before looking at her guest.bardinhand-510

Makes you want to read more, doesn’t it?

Here’s the first page of Mark Mensch’s story “A Matter of Death and Life” from the upcoming Fortannis collection A BARD DAY’S KNIGHT:

“I thought zombies only came out at night,” Nigel said to the milling mass of corpses.

Every story he heard about the undead had always been that they come out of graves at night and roam the darkness looking for the living to feed upon; or at least wait until there was a thick fog to hide within. So he was quite unprepared, when walking through the woods one afternoon, to run into a group of three of the lumbering creatures.

Once the initial shock of seeing them wore off, he figured he wouldn’t have any difficulty with them. After all, they were “lumbering.” What turned out to be difficult for him though was the forest. He was quite adept at moving through a city. Throw drunks, cut purses, fenced off areas and dead-end alleys at him and he could navigate it like a sailor with a magical sextant. But apparently trees, roots, loose dirt and other woodland debris was not the same thing. He found himself stumbling as he ran, cursing at the brambles snagging his clothes and quickly losing his sense of direction.

In addition, the dead had brought friends. Before he knew it, over a dozen of the rotting corpses had him surrounded and his only choice was to climb up a very large tree. Luckily, hand-eye coordination and balance are not in a zombie’s repertoire. Nigel was treed, but safe.

That was three days ago.

Here, one more, by Bernie Mojzes, also from the upcoming A BARD DAY’S NIGHT:

Normally, finding a dead cat is a bad thing, especially when it’s nailed to your front door. But there are worse things.

Being poor, unemployable, and shunned by society, for one.

Being suddenly but discretely wealthy, but still unemployable and shunned by society, for another.

If you’re reading this now, then you probably already know some of my earlier adventures: you’ve either read my own (true, and almost unbiased) accounts, or were at least subjected to the lurid revisionism of the local bards and broadsheets. If you can’t be bothered to do basic research, well, don’t look to me fill you in. I’ve done my part. Suffice to say, my last job earned me enough money that I never needed to work again. Which I suppose is good, if dull, because it’s not like clients were lining up at my door.

Except for the cat. And that didn’t really count as “lining up.” More like just hanging around.

Which is exactly what my own life consisted of at that point. Hanging around and waiting for something to happen to break through the daily monotony of dining (alone) in Ashbury’s finest restaurants and then drinking myself stupid until it was late enough to go to sleep.

Can there be anything worse than boredom?

I examined the cat. It wasn’t terribly large, but showed no signs of being feral; its coat was glossy and well-groomed, a calico, and it wore a worked leather collar with a bell. A large spike had been driven through its chest and into my oak door. Blood stained and matted the fur beneath the wound, and discolored the wood below.

Very curious, and I decided I’d begin my investigation immediately upon recovering from my hangover the following afternoon. In the meantime, it wouldn’t do to have a cat hanging from my door. What would my neighbors say? They already hated and feared me. I would, I decided, put it in a canvas sack and store it in the basement until the morning. I reached for the cat.

And learned exactly what is worse than boredom.

As I carefully tugged the dead cat off the nail, it hissed and spat, and raked a sharp claw across my cheek. I dropped it and jumped back, gracefully catching my heel on a cobblestone, and sprawled on my back.

The last I saw of the dead cat, it was racing into an alley.

There was no way I’d be able to catch it, so I went inside, poured myself a glass of wine, and collapsed on the bed. And I don’t remember much else.

Your goal is to establish a setting and make us want to continue reading. Give us a question that can only be answered by turning the page and continuing on.

And, once more, the final caveat that is always given: There are no rules. It is possible to ignore this advice completely and still have a great opening. If it works, it works.

Interview with author and editor Bernie Mojzes

MICHAEL A. VENTRELLA: Bernie Mojzes is a writer and editor, responsible for a variety of stories ranging from fantasy and science fiction to horror to erotica, and even some non-genre work. He’s a friend who I see regularly at conventions, and has contributed some amazing and captivating stories my own TALES OF FORTANNIS series. bernie-spikeIn his copious spare time, he edits Unlikely Story.

Bernie, How did you first become interested in writing?

BERNIE MOJZES: I read voraciously as a kid, from day one of “Dick and Jane” when I finished the book while the other kids were trying to figure out page 3 (and was then told by the teacher that I was never to read faster than the other kids again. I wish I could have been there when my dad discussed that with the teacher.). But seriously, I loved reading, loved falling into those new and interesting worlds, and for as long as I’ve been reading, I’ve wanted to be one of those people who can create that sense of wonder in others.

VENTRELLA: How much of writing is innate? In other words, do you believe there are just some people who are born storytellers but simply need to learn technique? Or can anyone become a good writer?

MOJZES: Ah, the nature/nurture question. There’s a massive difference between being a writer (being able to use written language to clearly and convincingly convey an idea) and being a storyteller (being able to create an interesting narrative that captivates an audience), and in the intersection of those two things is that creature that most people call “a writer.” Within that intersection, there are three major things that are necessary:

* a willingness to learn the craft (everything from basic grammar to how to incorporate beats and cadance into your prose)
* cultivation of the imagination
* observation and transformation of the world around you
* an openness to hearing critique

Yeah, I know. That’s four things. I can count. I swear.

Different people’s brains work in different ways. How we observe, how we perceive and what interpretations we make of those perceptions, and how we process and integrate and assimilate that information. And that’s not all, but it’s also how we connect the dots between that, what we’ve learned in the past, and what we will learn in the future, and then how we use all that to construct new worlds and new characters and new stories. Some people will weave intricate multilayered tapestries while others write linear, full-throttle with guns a-blazin’ adventures. What’s the right approach? There is none; there’s only the approach that works best for that particular writer.

If you can figure out the way your brain works best, and then train to minimize your weaknesses, and do the hard work of the three (4) things I listed above, I think most people can become good writers. But there are no shortcuts. It’s hard work – harder than most folks realize – and in the end, a lot of aspiring writers falter because they aren’t willing to do the work.

VENTRELLA: Tell us about your latest work!

MOJZES: Last October I had a story in the debut issue of Betwixt Magazine called “The Red Danube,” available here. EvilGazebo_lgThis is the most difficult and unflinching piece I’ve had published, and I’m very proud of it. Technique-wise, it was a challange and a blast to write. I wanted to do two things simultaneously: pull the reader close into the the most intimate thoughts and actions of the characters while simultaneously pushing the reader away, holding the reader at a distance. Since one of my weaknesses is talking about my own work, its probably better to point you at a review of it up at ChiZine, which starts:

No end-of-year round up would be complete without mentioning Bernie Mojzes’s “The Red Danube” (Betwixt Issue 1, Fall 2013). This story is something else.

Charlotte Ashley reads deeply, and writes insightful reviews; she’s worth following closely.

VENTRELLA: How did you decide upon the theme for your magazine? I mean, really, bugs?

MOJZES: Hm. Yes, bugs. The magazine started its life as The Journal of Unlikely Entomology, a biannual online magazine dedicated to stories involving bugs. How we came up with that is a long and sordid tale that involves, well … it’s long and sordid, and since this is a PG13 blog, let’s just leave it at that. Ultimately, we decided that we wanted to see what we could do with a really unusual and specific theme. There was the danger, of course, that everyone would look at it and think, eww, bugs, I’ll send my horror story about spiders. Fortunately, the writing community came through for us, sending us, yes, some horror stories, but also stories about love and loss, death and transformation. About race relations and science and society and historical revisionism. Interestingly, by focusing in on such a seemingly narrow, weird theme, we’ve been able to put together issues of astounding diversity.

VENTRELLA: How has it been received?

MOJZES: Really well, surprisingly. When we first opened up for submissions, we were terrified of the grand experiment being a flop, but from Issue 1 on, we’ve had good to excellent reviews. We’ve had stories by some of the more interesting authors on the scene today. Stories that have appeared in our pages have gone on to make honorable mention lists and appear in Best of Year anthologies.

VENTRELLA: You’re expanding, though. Tell us about your new endeavor.

MOJZES: Expanding? Diversifying is probably a better word. In 2013 we decided that we’d offer new and interesting (for us, and hopefully for others) games to play. With this decision, we realized that The Journal of Unlikely Entomology was no longer properly descriptive, so we’ve gone with “Unlikely Story.” Under the Unlikely Story umbrella, we’ll continue to put out one issue of Unlikely Entomology, and also one issue of The Journal of Unlikely Cryptography (stories involving cryptography, ciphers, hacking, etc.), and one other issue. The first of those was The Journal of Unlikely Architecture (stories about buildings); the second will be The Journal of Unlikely Cartography (stories involving maps). Cryptography will be coming out in February, and we’re currently accepting submissions for the next Entomology issue.

VENTRELLA: You’ve co-written stories (for example, in the TALES OF FORTANNIS: A BARD IN THE HAND anthology, ahem) … how did you go about doing that? bardinhand-510 What was the process?

MOJZES: Co-writing a story is an interesting process. I wrote “Embarassing Relations” with Bob Norwicke, a friend of mine from an old D&D campaign. He’s since moved to a different state, and we’d lost touch, but he had this brilliantly twisted character in the game that I wanted to use as a foil for my protagonist. I found Bob online and asked if he’d mind me stealing his character. That’s how I found out that Bob’s also a writer, and we decided to give co-authoring a try. I sent him a rough one paragraph concept for the story, he liked it, so I wrote an opening scene, written from my protagonist’s POV. Sent it to Bob, who wrote the next scene from his protagonist’s POV. From there we alternated. Some of what we did was writing toward the conclusion, writing to move the plot along. But some of what we did was writing a scene that intentionally put the other’s protagonist into a bind. This was the challenge — write your way out of the bind while still moving the plot along. That created some really interesting and unexpected twists that, I think, led us to bring the story to places we might not have otherwise discovered.

We did establish some ground rules. First was that I had veto power (because it was my story idea), and would eventually do an editing pass to make the story stylistically cohesive. Second, either of us could say “my character wouldn’t do that,” and offer rewrite suggestions. Third, both of us were free to re-write any dialog that the other author put in our character’s mouth.

Other than that, we created a vague outline early on (which included the phrase “hijinx ensue” multiple times) – left intentionally vague in order for us to both have the freedom to play within the plot and let the plot evolve.

VENTRELLA: How do you make your protagonist a believable character? And what’s the best way to make the antagonist a believable character?

MOJZES: Okay, first thing is, these two are secretly the same question, and I’d expand that out to include the secondary and tertiary characters that appear in your work.ClockworkChaos_lg All of these characters have, to the degree allowable by the point of view from which the story is told and the amount of time they have on the page, be as fully developed and “real” as possible.

First thing to remember is that every character is the protagonist of their own story. So whenever anyone does anything, it has to make sense for that individual to be doing that. Sometimes you find yourself writing a scene where the needy, self-absorbed and completely narcissistic friend of a friend suddenly does something immensely selfless in order to move a plot point along, you’ve got to take a step back and rethink. Maybe you need to rethink the character. Maybe you have to rethink how you get through that plot point.

But most importantly, remember that nobody is perfect. If you have a character that always does the right thing (or that always does the wrong thing, in the case of the villain), you end up with a caricature, not a character. Good people have flaws and failings. Bad people have good in them. That’s what it means to be human. You have to show that humanity in your characters.

VENTRELLA: Do you think readers want to read about “believable” characters or do they really want characters that are “larger than life” in some way?

MOJZES: A character can be larger than life but still be believable. That’s the trick, isn’t it? Finding a character that’s big enough to be interesting but human enough to be believable.

Writers are told to “write what you know.” What does this mean to you?

Not much. I think as advice goes, it’s easily taken to mean that you should know your proper place and not dare step beyond it. All that leads to is solipsism. I think reversing it – know what you write – is more interesting. By which I mean, research deeply and respectfully, and with an open mind. Don’t be superficial, and don’t look to media representations of something for reality. Think three-dimensionally, and consider the wider context.

VENTRELLA: What do you do to avoid “info dumps”?

MOJZES: Whenever possible, I try to break the info dumps into smaller pieces and incorporate that into dialogue or action. fantasic_erotica_cover_comp_400x600Sometimes you’re stuck with an expository lump, though – information that you just need to get across to the reader, and can’t for whatever reason (word count limits, for example) deal with it more elegantly.

So, lets say there’s a 10 sentence paragraph that fills a whole page and sits like a giant indigestable lump in the middle of your story. So first, for each piece of information, decide whether or not the reader really needs it. (You may need someone else to point these out to you). Cut the bits that aren’t needed.

Now you have a 7 sentence info dump. See if there’s any of that that can be incorporated naturally into dialogue or action.

Now you have a 5 sentence info dump paragraph. Break it into 2 paragraphs and separate them with one or more paragraphs of dialogue and/or action.

Lastly, rewrite those two paragraphs so that the info that is dumped is done strongly through your POV character’s perspective. So, not just [fact], but [fact as your character perceives it]. By doing this, you’re taking what is largely an uninteresting declarative statement of fact and making it do double duty as something that reveals character. And like magic, you’ve turned a giant, boring info dump into interesting, compelling prose.

VENTRELLA: As an editor, what is the biggest problem you have when dealing with authors?

MOJZES: We have blessedly not really had any major problems with authors. The biggest problem has been technological, where the author wasn’t seeing all of the edits we had sent them, either due to old software, file format incompatibilities, or whatever. And that ultimately leads to misunderstandings and aggravation on all sides. Probably the most problematic of these issues comes from authors having their software set to use .docx format by default, and we suggest that people change the default settings to use .doc or .rtf instead.

VENTRELLA: In this market, with the publishing industry changing daily, how important is the small press?

MOJZES: In an environment in with that large presses are contracting and consolidating, small press is critically important. Dead_souls_Cover_Final OnlyWell, first, we should really define some terms. There are small presses like Small Beer and Subterranean that have significant resources and ability to put books into bookstores, and micro-presses which perhaps only put out a few titles a year. I think it’s important to understand that distinction, because they really fulfill a different need in the market.

The are three technological innovations that allow small presses to be successful with books that a large press won’t touch: Print-on-Demand, The Internet, and e-books. POD and e-books allow small press to reduce or eliminate the need to order and warehouse large print runs of books that aren’t guaranteed to sell. The Internet allows people to find obscure and niche books, leading to something called “The Long Tail.” Small and micro-press can cater to niche markets and be successful selling smaller unit counts.

This creates opportunities for a wide variety of authors who simply could not be successful under a large press marketing scheme.

Tales of Fortannis: A Bard’s Eye View

The new collection of short stories taking place in the world of my two novels is here!

TALES OF FORTANNIS: A BARD’S EYE VIEW is the first in a planned series. I’m very pleased with the stories collected here. There is a wide variety of tales being told in a myriad of styles.

“A Bard’ Eye View is a wild and weird collection of fantasy stories that present some of the freshest writing around. Derring-do with a great sense of fun. Highly recommended.” – New York Times bestseller Jonathan Maberry, author of THE KING OF PLAGUES and DUST & DECAY

“Rollicking good fun perfect for a beach read, subway read, airplane read—heck, just buy it and read it! Mirth, mayhem and magic in an intriguing world.” – Gail Z. Martin, author of the Chronicles of the Necromancer series

“A Bard’s Eye View is a varied collection of adventures, whimsies, variously grim, grand and comedic; this book will appeal to fans of gaming and fantasy alike.” – Jay Lake, Campbell Award-winning author of GREEN and MAINSPRING

“You don’t need to know the background material to enjoy the range of stories from the talespinners assembled here. It has plenty of adventures that end with a twist that leave you shaking your head in pleased surprise. I’ll be happy to look for many of these writers in days to come.” – Jody Lynn Nye, author of VIEW FROM THE IMPERIUM and DRAGON’S DEAL

Here’s a short summary of the stories you’ll find:

The Zombie King’s Plan by Michael A. Ventrella: Squire Terin and his friends from the novels ARCH ENEMIES and THE AXES OF EVIL journey to retrieve the last magical ring for a biata girl whose memory was stolen. As they fight through zombies, they begin to discover that something isn’t right…

Stealing the Sky by Danny Birt: A brave admiral — who, as a youth, had his arm bitten off by a gryphon from the lands of Thessi — has been planning his revenge for a very long time. Determined that no one else should suffer his fate, he gathers his army and, with the help of the dwarves, moves against the gryphons with his plan.

Listen to a Tale, My Friends by Mike Strauss: A traveling minstrel fascinates the local townspeople with a horrifying tale of a necromancer — and and provides a surprise ending.

Bad Debts by Bernie Mojzes: A simple job turns out to be anything but simple. An evil ritual, a nameless monster, a dead patron — and a young woman must come to terms with her ex-lover and his new flame before she can defeat the threat.

Grip of Chaos by Laurel Anne Hill: When his squire brother does not return from his quest to fight the Ice Queen, an untrained young man has to face his fears and confront the necromantic creature himself.

The Great Green Kettle Pie Recipe Caper by Roy C. Booth and Brian Woods: A timid hobling decides the only way to obtain his favorite pie from the baker who refuses to share is to break in and steal the recipe — but things never go as planned.

Behind the Bar by Mark Mensch: Nigel the tavernkeeper has a successful business. And he has a secret panel in his back room and a secret retirement plan — a plan that not one of his satisfied patrons suspects.

A Rock is a Rock is a Rock … Or Is It? by J. Thomas Ross: When a group of goblin children sneak into the human’s cave to see what riches the humans are mining, they find no gold or gems … but discover a strange secret.

The Messenger’s Trap by Matthew C. Plourde: A mercenary is not sure who to trust when he is released from prison after promising to deliver a simple message.

Faith by Tera Fulbright: A biata bent on revenge learns his true mettle when faced with a life-threatening emergency.

A Child’s Tale by Davey Beauchamp: The kids love to hear stories of their heroes Oliver Songbringer and Aramis Llyrr, but will they act as bravely when they encounter danger in the woods?

Suffer the Liar by Ron. F. Leota: Two con men who spin fabricated tales of mighty adventures suddenly find themselves in an all-too-real situation fighting ice trolls. Can they discover a way to save their skins from both the monsters and the townspeople?

The Long Sleep by Nick Bond: The ancient forest has awakened its defender, who must seek out the necromancers who have stolen its heart.

The Otherside Alliance by Jon Cory: A lazy knight, whose king demands that he arrange an alliance with Duke Frost or die, comes up with a brilliant plan to obtain the Duke’s support — so long as no one sees through the ruse.

J. Thomas Ross was the copy editor and the cover is by Sheila Haswell.

Next week the authors themselves will introduce themselves and discuss their stories here!

Click here to order your copy!

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