Interview with author Storm Constantine

MICHAEL A. VENTRELLA: I’m pleased to be interviewing author Storm Constantine. download Storm’s work has covered many genres from fantasy, dark fantasy and horror to science fiction and slipstream. She has so far written twenty-three novels, and currently has most of her short stories collected in four Immanion Press editions.

Let’s start by discussing the re-release of SEA DRAGON HEIR. There is always an urge to rewrite older materials when it gets re-released; what has changed with this edition?

STORM CONSTANTINE: My urge to tinker with old works is simply that some were written when I was much younger and certain incompetencies in the writing and structure of the stories were just too much to ignore. Also, in some cases, publishers had asked for sections to be removed, simply because they wanted a shorter book. When I came to republish the books myself, I could restore them to my original vision. As I’m an editor as well as a writer, it was impossible for me to keep my hands off revising and refining!

I don’t think the Wraeththu books (the original version of the trilogy) were edited as well as they could have been. I was such a fledgling writer then, and when I returned to the books fifteen years later to republish them I was astonished really at what I’d been allowed to get away with, in terms of inconsistencies, plot holes, wobbly structure, and so on. It was glaringly obvious to me where the stories could be successfully reinforced. Some things happened ‘off stage’ that shouldn’t have. The ending of ‘Enchantments of Flesh and Spirit’ was a prime example of that. I added a couple of extra chapters to the revised edition to ‘show rather than tell’ things that occurred.

I also re-edited THE MONSTROUS REGIMENT quite heavily, as I’d never been happy with that book. The sequel, ALEPH, had technical errors to be fixed, but I didn’t do that much to it other than that.

As the reissues of my back catalogue progressed, there was less for me to do, because I’d been improving as a writer through those years of creating the original books. book_aleph_new_ed_smallBy the time I got back to ‘The Magravandias Trilogy’, all I was correcting was typos. I was happy with that trilogy as it was first written.

VENTRELLA: What projects can we expect from you next?

CONSTANTINE: I have so many notes written down for both short stories and novels, but my worst obstacle to realizing them now is time. I have sent a couple of stories off to anthologies, but as I’ve not heard back from the editors yet, don’t want to say which they are, in case my stories aren’t suitable for them. I want to finish off the other four or so I’ve got half written, because it’s always handy to have unsold stories available, should I be approached by an editor. Also I simply want to get the ideas down.

Novelwise, there are several books I could write, but it’s knowing which to do first. I’ve started work on the third volume of the ‘unofficial’ third Wraeththu trilogy, which is a series of novellas set in Alba Sulh. English Wraeththu. The first two were quite emotionally grim stories about betrayal and obsession, but the third has a different tone – it just happens to have a couple of the characters in it from the first books. I want this one to be a ghost story, and already have a lot of disturbing images for it that are just pure, enjoyable, supernatural scares. There will be less angsting in this book!

Aside from that, I have notes for at least half a dozen novels that are all unconnected, some of them with chapters already written. My plan is to finish the short stories, finish the Wraeththu ghost story, then take a good long look at what I have in my ‘ideas’ folder on the computer. I just feel like I need to clear the decks before venturing into territories new.

Nonfiction-wise I’m working on some ideas with a friend for a couple of books concerning magical path-workings/visualisations. They will just be fun to do; sit down together and invent the stories for them. The difficult part will be for us to get together, since my friend is very busy and quite often off on research trips around the world. I hope to get at least one of these books out this year, though.

VENTRELLA: How did Immanion Press come to be?

CONSTANTINE: When I sold The Wraeththu Histories (the second trilogy) to TOR in America, I wished that the original trilogy had still been available in the UK. WRAThis coincided with the advent of Print of Demand publishing, which meant that it was possible for small presses to bring out books at a fraction of the price of traditional publishing. So initially, Immanion Press was set up to coincide with the Grissecon convention I ran in 2003, where I relaunched ‘The Wraeththu Chronicles’ As I was let down in the UK by a publisher who initially wanted to publish the Histories, I decided I might as well bring out my new Wraeththu trilogy in the UK too. From there came the idea to reissue all of my long unavailable back catalogue titles. Then it just grew from there. Other writers asked me about reissuing some of their out of print titles too, and I had a rather altruistic urge to help new writers get published as well. Unfortunately, the latter idea didn’t really survive contact with reality. I found that it’s incredibly difficult to sell the work of new fiction authors, so I’ve had to cut back on that dramatically.

However, the non fiction side of things does well. People buy books on certain subjects irrespective of who the author is, or what they might have written before. Generally speaking, they just want a book on a particular topic, rather than to seek a name they already know. Megalithica Books, the nonfiction imprint, came about because a friend of mine, Taylor Ellwood, was interested in getting work out through Immanion. He saw a way to expand that side of things and eventually became the manager of the non fiction line.

VENTRELLA: Many established authors are now self-publishing their back catalogues themselves, avoiding the big publishers completely. What are the disadvantages of doing so?

None really, since the big publishers are largely not interested in doing this job for us. OK, we’re not going to have big publicity budgets at our disposal, and most presses (like mine) run on a shoe string. We can’t afford to hire staff, so have to do everything ourselves, or work with volunteers. In my case I simply don’t have enough time to be a full time publicity manager as well as everything else.

For established authors, it’s great to see their often long unavailable works back in print. SEA DRAGONYou just have to make sure you have a fairly active online presence to help publicize your work, and let people know where they can buy it.

Is Immanion’s goal mostly to allow for established authors to reprint old works or are you actively looking for exciting new talent as well?
As I said above, the new author experiment didn’t go too well. Sadly, it just lost me a lot of money. We’re moving into ebooks more now, though, which have far fewer overheads, so perhaps in that medium I can still endorse new writers.

VENTRELLA: Has it been successful?

CONSTANTINE: Well, we’ve been around for 10 years this year, so we’re not doing too badly. The downside of it is that it eats into my working day like a pack of starving wolves. That’s another reason I’ve had to downsize the fiction line. I was in the position over the past five years or so where my workload had grown so much editing other people I had no time at all, and no energy, for my own writing. That had to stop. So I started to delegate more, to a fabulous woman, Sharon Sant, who volunteered to do editing for me. We’re publishing her first novel RUNNERS in June. I might not be able to pay a salary to people, but I can help out in other ways.

VENTRELLA: Starting authors often mistakenly think they can do this as well; they self-publish and then go nowhere. What advice do you have for beginning writers concerning getting published?

CONSTANTINE: One of the biggest downsides of everyone being able to self-publish easily, either through ebook or printed copies, is that they can do so without their work ever being looked at by a critical pair of eyes, whether that’s a professional editor or a friend who’s prepared to be honest. Editing is a very different job to writing. Even though I edit my own work to a degree, I still get someone else to do so as well. Writers are too close to their own work. We know everything that’s going on, but the readers don’t, and sometimes we don’t put enough in, or we over-write and things have to be trimmed back. The more people who can read a book before publication, the better. SHADESYou have more chance of errors being found.

Even though there are now millions more people producing books of some format or another, sadly a lot of it is let down and diminished by the fact the writing itself isn’t up to scratch, and the writers don’t know their craft.

When I ran a creative writing class, I generally had to spend the first term every year teaching the students how to write. They knew nothing of grammar, syntax, spelling, punctuation or narrative structure, (the writer’s essential tool box), not to mention how to create credible characters, a compelling plot and realistic dialogue. They just had an idea they wanted to write stories or a novel, and didn’t even think it involved any particular skills other than the storytelling urge. From what I’ve seen there is a hell of lot of new writers actually publishing works with all of those aforementioned aspects being of poor quality.

So, first advice – hone your writing skills, learn your craft, share your work with other writers to get constructive criticism. Your Mom saying, ‘yes, that’s very nice, dear’, is no use to a writer. You want and need people to tear your work apart really. You don’t have to agree with every criticism, and might choose to ignore some of it, but without this flow and exchange you’re at a disadvantage. You owe your work your best shot, and that means using the tools at your disposal to make that work as good as it can be.

Also, it’s now absolutely essential for new writers to self-promote and use the Internet and social media to their full advantage to get word about and create a buzz.

VENTRELLA: Some writers tend to avoid controversy, but that doesn’t seem to stand in your way. Have you ever avoided an idea because you thought your readers (or editors) wouldn’t accept it?

CONSTANTINE: Not so far, that I can think of!

VENTRELLA: To the other extreme, have you ever specifically written in order to make a point about religion, politics, sexual orientation and so on, or do these things just flow from the plots?

CONSTANTINE: I think a writer’s political and religious beliefs tend to permeate their work naturally. book_monstrous_regiment_smallI haven’t gone out of my way to pontificate about these things, but I don’t think any reader of my work would be in doubt about where my political and spiritual beliefs lie.

VENTRELLA: Do you think fantasy/science fiction settings allow you to tackle these issues in a way you could not otherwise?

CONSTANTINE: These genres give writers marvelous freedom to tackle issues it might be more difficult, or even risky, to tackle in a mainstream novel. Science fiction has long been used to criticize political regimes under the guise of fiction. I can’t help thinking that writers who have run into trouble over what they’ve written wouldn’t have done so if they’d set their stories in a fantasy world. It’s liberating; you can say what you like really.

VENTRELLA: How much of your own personal religious beliefs are reflected in your work?

CONSTANTINE: I am a spiritual person but not a religious person, but I do possess Pagan leanings. And yes this is reflected in my work.

VENTRELLA: What book do you advise for the starting Constantine reader and why?

CONSTANTINE: When I discover a new writer to read, I like to start at the beginning of their works if possible, but other people might feel differently. I don’t think it matters, other than it’s perhaps not the best idea to start with the second or third volume of a trilogy! I do have a number of short story collections published through Immanion Press, which can also give people a taster of my style.

VENTRELLA: The Wareththu series is probably your most famous. Do you plan on continuing to expand it?

CONSTANTINE: I think I’ll always return to it, but as I’ve concentrated on it exclusively for quite a time now, I want to explore something different for a while. I’ll continue to produce the Wraeththu story anthologies to keep my hand in. These are published roughly annually (or I hope them to be) and include stories by other writers as well as a couple by me. The first was ‘Paragenesis’, and the recently published ‘Para Imminence’. Both are available through Immanion Press, and I’m just mulling over ideas for the theme for the next one. Paragenesis explored the start of Wraeththu, and Para Imminence its far future. Anyone interested in contributing, please do get in touch via editorial@immanion-press.com

On top of the anthologies, I’ll continue to publish novels set in the Wraeththu world but written by others. A thriving online community of fan fiction writers helped keep Wraeththu alive during the years (fifteen of them) when I couldn’t sell any more Wraeththu novels to publishers. 6880909I began to publish the best of these writers, and again am always on the lookout for new ones. If anyone is interested, get in touch at the aforementioned address.

VENTRELLA: Do you think that there are things women can write about that just can’t be done by men writers?

CONSTANTINE: Not really, but perhaps it’s fair to say they might be able to write about certain aspects of life more convincingly than a man.

VENTRELLA: Are you someone who outlines heavily or are you a “pantser”?

CONSTANTINE: Not quite sure what a pantser is, but I don’t outline that heavily. I feel that stories are organic entities that tend to create themselves as they emerge. Publishers always used to demand huge outlines from me, which I found a pain to do, and quite frankly the finished books rarely had much resemblance to their synopses. Once a story is written down, then it’s time to go back and work on fine-tuning the plots, locations and characters. I can’t put all that in a synopsis. The story has to come out first.

VENTRELLA: Do you start with an idea, a setting, or a character?

CONSTANTINE: It can be any of those, just a spark of an idea, a smell, an impression, an emotion.

VENTRELLA: All writers are told to “write what you know.” What sort of research do you do before writing?

CONSTANTINE: I think it’s important to get your facts right. I often see movies about the 70s and see so many anachronisms in them. That’s why I write fantasy instead of historical novels. You have far more freedom in a fantasy novel about, say, what people might have on their breakfast tables. You don’t want to find Pop Tarts on a Victorian table in a novel, do you? But you do see that kind of thing. I really admire historical novelists; the amount of research and checking they must have to do is phenomenal.

For myself, I research aspects that apply across universes and realities. For example, I have an idea to write a fantasy novel that heavily involves the weather – so I bought some books for research on that.

VENTRELLA: What techniques do you use to make your protagonist someone with whom the reader can relate?

CONSTANTINE: I think it’s important to observe in reality how people speak, how they use their bodies and faces to communicate, how much a silence says. No one really speaks in formal dialogue like an updated Shakespeare play. hermetechOf course, it would be really irritating to have characters in a story talking completely realistically, so you have to impose some boundaries and restrictions, but it’s important to have an ‘ear’ for realistic speech.

Giving your characters credible behavior makes them believable, and people will relate to them more effectively. One thing I always tried to stop my students doing was using fiction clichés, such as people screaming or dropping a teacup/glass/plate in shock. When people are really frightened, I think most are more likely to swear beneath their breath, or not make a sound, than scream like someone in an old horror film. And have you ever seen someone drop something they were holding in shock? I haven’t. Also, things like collapsing/fainting. I don’t see that happen much either. Screaming might have its place, but the dropped tea cup and maidenly collapse really have to go!

VENTRELLA: What do you do to establish a believable fantasy world? In other words, how can you introduce the fantasy elements into the story and make them real without relying on info dumps?

CONSTANTINE: It’s just a case of being aware of it, and not dumping too much at once. A great amount of detail can be introduced with subtlety, such as in the ‘stage directions’ you might use for characters during lengthy dialogue. What are they doing as they’re talking? What are they picking up, leaning on, looking at, avoiding, etc etc.

VENTRELLA: When going through second and third drafts, what do you look for? What is your main goal?

CONSTANTINE: Pretty much all of the things I’ve talked about throughout the interview. Plot holes, realistic characters and situations, grammatical/syntactical errors, spelling, compelling dialogue and so on.

VENTRELLA: What criticism of your work do you disagree with the most?

CONSTANTINE: I had this one reviewer, who used to go out of his way to review my books, who absolutely hated my work. CROWNHe obviously got his jollies by being able to slag me off once a year. I disagreed with his observations because they were subjective and just plain offensive. Clearly, he wasn’t comfortable with many of the subjects I include in my work.

I don’t expect everyone to like what I write – that would be an unrealistic expectation. And everyone is entitled to their opinion. A lot of people love writers I absolutely despise, but I don’t believe I am right and the others are wrong. It’s just down to taste.

VENTRELLA: All writers basically write what they would like to read. So what do you like to read? Who are your favorite authors?

CONSTANTINE: My favourite authors are Tanith Lee, Alice Hoffman, Jack Vance, P G Wodehouse, Jonathan Carroll, to name but a few. I have just about everything the first three on that list have ever written.

VENTRELLA: What advice would you give an aspiring author that you wish someone had given you?

CONSTANTINE: Don’t expect to be rich. Let go of any attachment to outcome, and simply write because you love to do so. Write what you love, because your heart will show, and other people will be more likely to love it too.

Thanks for giving me the opportunity to talk with you about my work.

Interview with Hugo and Nebula Award Winning Author David Gerrold

MICHAEL A. VENTRELLA: Today, I am honored to be interviewing Nebula and Hugo award winning author David Gerrold. David-GerroldDavid Gerrold is the author of over 50 books, several hundred articles and columns, and over a dozen television episodes. TV credits include episodes of Star Trek, Babylon 5, Twilight Zone, Land Of The Lost, Logan’s Run, and many others. Novels include WHEN HARLIE WAS ONE, THE MAN WHO FOLDED HIMSELF, the “War Against the Chtorr” septology, The “Star Wolf” trilogy, The “Dingilliad” young adult trilogy, and more. The autobiographical tale of his son’s adoption, THE MARTIAN CHILD won the Hugo and Nebula awards for Best Novelette of the Year and was the basis for the 2007 movie starring John Cusack, Amanda Peet, and Joan Cusack. His web page is here.

David, you’re probably best known for your first sale, the Star Trek “The Trouble with Tribbles” classic episode (which you’re probably tired of talking about). It’s kind of a Cinderella story for writers, in that your sale would never happen these days. Or would it?

DAVID GERROLD: I think it would be a lot harder for a new writer to break into a prime-time show the way I did. Back then, most shows were written by freelancers. Today, most shows are written by staff writers, and there are less episodes in a season, so there just aren’t as many opportunities. And it’s a lot harder for an unknown writer to get his outline in front of a producer, let alone have it pass the “Is this good enough to take a chance?” test.

Back then, it was a lot easier for a writer to establish a reputation. Guys like Richard Matheson and Robert Bloch and Charles Beaumont and George Clayton Johnson were well-known as go-to guys for a good script. Today, because shows are mostly staff-written, it’s a lot harder for a TV writer to establish a reputation outside of his specific show, until he becomes a producer.

VENTRELLA: You’ve also written for one my favorite shows (Babylon 5), as well as scripts for Logan’s Run, Twilight Zone, and other TV series. star trekHow much control do you have over these scripts? In other words, do they get edited greatly by Hollywood types or are the end results usually what you wanted?

GERROLD: It depends on the producer. Joe Straczynski (Babylon 5) is one of the very best. He knows what a good script looks like and he respects writers who bring their passion to the story. He trusts writers. He doesn’t rewrite scripts unnecessarily.

Other producers (unnamed) can’t drink their coffee without first peeing in it to improve the flavor. Every writer has horror stories.

VENTRELLA: Your novel THE MARTIAN CHILD has to be one of your biggest successes, and that must be very satisfying to you given the biographical aspects of the story. Do you think the personal nature of the story hindered you in any way?

GERROLD: Actually, I think the personal nature of the story was enormously liberating. I didn’t have to make stuff up. It was already there. And because the focus of the story was about the relationship between myself and my son, I had an enormous wealth of material to draw upon. The story was about how much I love my son. Whether he’s a Martian or anything else, he’s my Martian. That’s the point.

I think the success of the story has to be that every parent who read the story or saw the movie recognized the experience of falling in love with their own child. I think it’s the best love story I’ve ever lived.

VENTRELLA: Were you happy with the resulting film–both as a film and given the changes that were made to the main character?

GERROLD: Where the movie stayed true to the love story, I enjoyed it enormously. I felt that there were things added to the movie that were unnecessary—-like all that business with sun block and weight belts.martian child I wanted one sequence from the book included, which I felt would have illustrated the core of the entire relationship-—that’s the “pickled mongoose” sequence, where Dennis learns how to tell jokes. I think it would have been a better movie with that included.

VENTRELLA: Money considerations aside, do you prefer books to scripts?

GERROLD: Scripts make more money, but disappear faster. Books are harder work. They’re a much more personal creation. I view books as a special kind of love affair with one reader at a time.

VENTRELLA: Through Land of The Lost and the Star Trek animated series, you worked with a number of great science fiction writers. Do you see that sort of thing in television today?

GERROLD: There was a moment when a producer (unnamed) who should have known better, said, “Don’t hire science fiction writers. They think they know more about my show than I do.” And based on the evidence, most SF writers do know more about science fiction than most TV producers.

On the other hand, there are brilliantly written shows like Dr. Who that demonstrate that an intelligent writer-producer can push the envelope over and over again.

VENTRELLA: You were originally involved in the first season of Next Generation but left as the lawyers took over … Has TV (and the movies) turned away from the people who know science fiction best to instead rely upon standard television scriptwriters too much? If so, are there exceptions?

GERROLD: See above. The exception is Dr. Who.

VENTRELLA: What’s your opinion on all the various Star Trek incarnations? Which is your favorite? (Not counting the episode where you had a cameo…)

GERROLD: A lot of good people have worked on a lot of different incarnations of Star Trek. But my favorite is still the original series, the episodes produced by Gene Roddenberry and Gene L. Coon—when Star Trek was about exploring a very big, very unknown universe. Book1-AMatterForMen-DavidGerroldIt was about challenging our heroes with the question, “How does this universe work? What is our place in it? What does it mean to be a human being?” Those stories were humane, subversive, disturbing, thoughtful, and ultimately caused a whole generation to think outside the boundaries of what we had previously believed to be possible. To me, that’s what Star Trek should be—a humanistic challenge, not just a franchise for selling toys and tickets.

VENTRELLA: Did you ever have a project you really wanted to do that fell through? Do you have any new ones you’re trying to get done?

GERROLD: The Star Wolf TV series. I think that would have been a wonderful show to work on.

And yes, I have some new projects I’m working on.

VENTRELLA: Most authors agree that they write for themselves, not others. Do you agree with that assessment? Is that a good idea for a starting writer?

GERROLD: I write for myself. I let others pay for the privilege of reading over my shoulder.

VENTRELLA: I remember reading your novel THE MAN WHO FOLDED HIMSELF when it first came out, and I still recall much of its plot–probably because I love a good time travel story. More importantly, the fun of the book was not the adventure, but the possibilities and consequences of time travel and world changing. Why did you decide to go in that direction instead of a straight-ahead adventure?

GERROLD: Because that’s where the story wanted to go.

VENTRELLA: Did you ever consider doing a sequel? Someone else gets the belt?

GERROLD: A sequel would be anti-climactic. There’s nothing else to say. (Well…that’s not quite true, but I’m not going to give it away here.)

VENTRELLA: Some established authors these days have begun placing their out-of-print catalogue in e-book format and selling it on the web, avoiding a publisher completely.the-man-who-folded-himself-7 Have you considered such a thing? Why or why not?

GERROLD: It costs money to print a book and distribute it. It doesn’t cost anything to make it available as an ebook, and the income goes directly to the writer. Having your back-list available to the audience is good business. I’ve got several stories available on Amazon.

VENTRELLA: I’ve been given advice, as a small time writer, to avoid politics on Facebook and my blog. I’ve ignored that advice. I note that you also post your political views from time to time, as well as visiting a political bulletin board. Do you think this has hurt your sales in any fashion, or do you not care?

GERROLD: Larry Kramer said it, “Silence equals death.” Martin Neimoller said it, “First they came for the communists,and I didn’t speak out because I wasn’t a communist. Then they came for the socialists, and I didn’t speak out because I wasn’t a socialist. Then they came for the trade unionists, and I didn’t speak out because I wasn’t a trade unionist. Then they came for me, and there was no one left to speak for me.”

I think that it’s important to speak up. Not speaking up is surrender. And the status quo is always the enemy. But if you’re going to speak up, do your research first. I believe that the evidence is the strongest argument.

But there’s an even larger context that I would advise. Be pro-, not anti-.  If you’re going to speak up, then speak up for people, speak out against injustice, speak up for making a difference, speak out against hate-mongering. If you identify a class of people and vilify them, you’re making enemies. But if you identify a category of people who have a just cause and speak out for them, you’re showing your compassion for others.

I think that if we remain silent, our silence is interpreted as agreement. Nope. I’d rather be unpopular for speaking out than accepted for the lie of silence.

VENTRELLA: Speaking of politics, one of the biggest issues for me is the anti-science position many take these days–arguing against climate change and evolution for political or religious reasons instead of scientific ones.13806 As someone who relies on science for your fiction, what’s your opinion on this? What should we do?

GERROLD: The answer to hate speech is more speech, honest speech, accurate speech, thoughtful speech, humane speech, rational speech, compassionate speech, forgiving speech, loving speech.

The answer to stupid speech is evidence, rationality, accuracy. And occasionally, a healthy bit of ridicule.

VENTRELLA: Who do you like to read for pleasure?

GERROLD: Terry Pratchett, John Varley, Spider Robinson, George R.R. Martin, Victor Hugo, Charles Dickens, Alexandre Dumas, Laura Joh Rowland, Frederik Pohl, and about a thousand others who are stored on my Kindle and who I have not yet gotten to.

VENTRELLA: Fantasy has grown tremendously in popularity over the past twenty or thirty years and now outsells science fiction. Why do you think this is? What is it about fantasy that appeals to readers that they can’t get from science fiction?

GERROLD: Science fiction is harder to write. There’s so much new science happening every day that it’s impossible to keep up.

Fantasy doesn’t have the same restrictions, but writing a great fantasy might be even harder than writing good science fiction. I think George R.R. Martin proves that.

VENTRELLA: What advice would you give to a starting author that you wish someone had given you?

GERROLD: Quit.

If you’re going to be discouraged, be discouraged now and save yourself all that time and frustration.

But if being told to quit just pisses you off, then maybe you have the determination to keep going no matter how frustrated you get.9780812576085

VENTRELLA: Given your career, you’ve met a number of other talented and/or famous people. Who did you most enjoy meeting?

GERROLD: Robert A. Heinlein, of course. Theodore Sturgeon. Arthur C. Clarke. Spider Robinson. Anne McCaffrey, Frederik Pohl, Randall Garrett, Robert Silverberg, Harry Harrison, but especially Harlan Ellison who has been a lifelong friend.

Outside of the writing community, the entire cast of the original Star Trek series, especially William Shatner, Leonard Nimoy, De Kelley, and Nichelle Nichols.

Beyond that, Robin Williams, Virginia Madsen, Candice Bergen, Pat Tallman, Brent Spiner, Jonathan Frakes, Levar Burton, Chase Masterson…I could go on for hours.

Oh yes, and one particular former Mouseketeer I had a kind of crush on once.

VENTRELLA: With a time machine and a universal translator, who would you invite to your ultimate dinner party?

GERROLD: Suetonius, Voltaire, Charles Dickens, Mark Twain, Oscar Wilde, Kurt Vonnegut, and Gore Vidal.

 

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Interview with Author Myke Cole

MICHAEL A. VENTRELLA: I’m pleased to be interviewing author Myke Cole, who constantly upstages me whenever we’re on a panel together at a convention. Headshots of Myke ColeAs a secu­rity con­tractor, gov­ern­ment civilian and mil­i­tary officer, Myke’s career has run the gamut from Coun­tert­er­rorism to Cyber War­fare to Fed­eral Law Enforce­ment. Thank goodness for fantasy.

Myke, let’s start with the big news about your latest book FORTRESS FRONTIER. Give us a hint of what it’s about.

MYKE COLE: FORTRESS FRONTIER is the second book in my SHADOW OPS military fantasy series. It tells the story of a military bureaucrat suddenly forced to take command of a combat outpost against hopeless odds. The book explores the question we all ask ourselves: how would I stand up in a crisis? What would I do if I were truly tested?

Oscar Britton, the main character in CONTROL POINT (SHADOW OPS #1) is a character in FORTRESS FRONTIER, but not the protagonist. I always intended to use a ensemble cast in this series, and FORTRESS FRONTIER is the first step in that direction.

VENTRELLA: How are you promoting it?

COLE: The same way I promoted CONTROL POINT: I’m carpet bombing the Internet with guest blog posts, interviews, giveaway contests and excerpts. I just put out a book trailer. I’m getting out to cons as much as I can. I just got back from Confusion, and I’ll be hitting Boskone and Lunacon in the next two months.

But the biggest thing I’m doing? Not being a dick. I don’t bear-bait or take polarizing stances in public. I don’t tear other people down. I respond to my fans when they email or @ me. I have adhesive backed bookplates that I can sign and send to people if they want an autographed copy of my work, but don’t want to pay the high price of shipping a book back and forth. I generally try to be accessible, available and kind to people, whether they’re industry pros, personal friends or fans I’ve never met before. That’s rarer than you’d think, and it goes a long way.

VENTRELLA: Tell us about the Shadow Ops series.

COLE: Peter V. Brett described it best when he called it “Blackhawk Down meets the X-Men.” It’s as honest a look I can provide into how the US military would deal with the existence of magic. It deals with some tough issues like the conflict between liberty and security in a free society, but it’s also crammed full of giant explosions and helicopter gunships squaring off against rocs. Win-win, if you ask me.

VENTRELLA: Do you have a set series in mind? In other words, do you have a plan for a specific number of books in the series?

COLE: I’m under contract for 6 books right now. BREACH ZONE will complete the arc of this particular story, but the other 3 will also be SHADOW OPS books. ShadowOps_FortressFrontier_US_Final1Books 4 and 5 will be prequels, taking place in the early days of the Great Reawakening before CONTROL POINT. Book 6 will follow an ancillary character from FORTRESS FRONTIER on his own adventure.

After that, I’ll take a look at the state of publishing and book selling, see how fans are reacting to my work, and decide where to go next.

VENTRELLA: I have to admit that “military fantasy” is a genre with which I am unfamiliar. Was that a hard sell to agents and editors?

COLE: I only ever tried to sell it to one agent – Joshua Bilmes. He has been a dear friend for over a decade now, and from our first conversation, I knew he was the only person in the world I wanted to represent me. He rejected 3 novels from me over 7 years before finally agreeing to represent CONTROL POINT, and a lot of people suggested I try other agents. But I never did. It was going to be Joshua, or it was never going to be.

Editors were a different story. They did balk at a blending of two genres that appeal to disparate audiences. When CONTROL POINT went out to market, it garnered rejection after rejection, many with comments like, “the story seems unsure of its voice.” I had almost given up hope when Anne Sowards made the offer.

VENTRELLA: How did you obtain Joshua Bilmes?

COLE: How did I “obtain” him? That makes it sound like I have him trussed up in my desk drawer. I knew of Joshua by doing research on who was representing authors I admired. I then deliberately sought him out at a SFWA party at Philcon in 2003. Fortunately, we hit it off amazingly, stayed up talking until 3 AM, and have been close friends ever since. As I said earlier, Joshua rejected 3 novels over 7 years from me. All that time we were visiting one another (I lived in DC at the time), exchanging phone calls and emails. The friendship was always separate from our business relationship.

But, ultimately, how did I “obtain” him? I wrote a good book and sent it to him. That’s the only way anyone ever gets an agent. There is no end run.

VENTRELLA: It appears that you started off, like me, writing mostly nonfiction. Do you feel that the skills learned in writing nonfiction are comparable to writing fiction?

COLE: In the bones, sure. Good nonfiction requires solid prose styling and feel for rhythm, the beats of your sentences. You have to be interesting and construct a narrative in essays just as much as in fiction.

The real difference for me is in Law-Enforcement/Military/Intelligence writing (reports, orders, plans, analysis, etc) that is a totally different animal.

VENTRELLA: What was your first published piece of fiction and how did you get that published?

COLE: Let’s talk about the first piece of fiction I had professionally published. That would be “Blood and Horses,” a military SF short that took 3rd in the Writers of the Future contest and was published in Vol. XIX. wotf191I did it the old fashioned way, I entered a story every quarter, without fail, for 5 years.

Now, it was a great experience and there’s no doubt that it launched my career. I learned a ton out in LA, developed some critical contacts, and got the shot in the arm I needed to keep going. Unfortunately, I later learned that the contest is not firewalled from the Church of Scientology, and there are personal and financial ties there. I certainly won’t judge the beliefs of the church (or of any faith), but there’s enough reporting of physical/financial abuse tied to them that I am now very uncomfortable with having participated. There’s nothing I can do about it now, other than caution new writers who are considering getting involved.

VENTRELLA: Let’s talk about writing. Are you someone who outlines heavily or are you a “pantser”?

COLE: I am an uber outliner. I frequently have outlines as long as 50-100 pages before I write a lick of prose. I also submit my outlines for feedback before beginning prose. This way, I don’t wind up with a problem later in the manuscript that forces me to throw out 30,000 words at the 11th hour. Oh, wait. That happens all the time anyway. *sigh*

VENTRELLA: Do you start with an idea, a setting, or a character?

COLE: In the case of the SHADOW OPS series, I started with an idea: “How would the US military handle magic?”

VENTRELLA: What sort of research do you do when building a character (or a setting or plotline, for that matter)?

I use the Internet almost exclusively. It’s rare I can’t find intimate details on almost any topic (I had to research heavy crane operations for BREACH ZONE). When I hit walls on Wikipedia, I turn to friends and sometimes acquaintances and fans I know through social media.

When all else fails, I make it up. These are fantasy novels.

VENTRELLA: What techniques do you use to make your hero someone with whom the reader can relate?

COLE: The irony here is that the technique I used arguably failed. I made Oscar Britton, the protagonist of CONTROL POINT as human as possible. He’s wavering, indecisive, terrified of the decisions that face him. I feel confident that is an accurate portrayal of how a person of his background (bad family, no sense of rootedness) would handle the situation he finds himself in, but it’s also the most consistent criticism of the novel. In the end, I don’t think readers want real characters. They want dramatic, inspiring characters that feel real. There’s a big difference there.

VENTRELLA: What do you do to establish a believable fantasy world? In other words, how can you introduce the fantasy elements into the story and make them real without relying on info dumps?

COLE: I cheated. I use epigraphs at the top of each chapter that allow me to engage in as much exposition as I want without getting accused of info dumping. I mask it all in the form of quotes, newsclips, etc, but the truth is that it’s all just stuff I needed the reader to know and couldn’t think of any other way to get it to them.

VENTRELLA: When going through second and third drafts, what do you look for? What is your main goal?

COLE: First off, 2nd and 3rd drafts are hors d’oeuvres. CONTROL POINT went through 14 drafts. ShadowOpsCoverFORTRESS FRONTIER had 9. BREACH ZONE is currently on its 7th. And what is my main goal? To make the book awesome.

VENTRELLA: All writers basically write what they would like to read. So what do you like to read? Who are your favorite authors?

COLE: Totally disagree. Plenty of writers try to strike out and do something new, and others write what they think will sell. I certainly won’t pass judgment on either decision, but that’s not what I do.

My favorite authors? There isn’t room to list them all, but here’s a few: Peter V. Brett, Joe Abercrombie, Scott Lynch, George R. R. Martin, Richard K. Morgan, Naomi Novik, China Mieville, James Clavell, Bernard Cornwell, Jack Campbell, Mark Lawrence. Believe me, I could go on.

VENTRELLA: What advice would you give an aspiring author that you wish someone had given you?

Stop writing short stories. There’s like 3 people in the entire world who read short stories for pleasure. Everyone else is an aspiring writer looking for the magic key. You want to be a novelist so write novels. If you write a dynamite novel, nobody is going to care that you didn’t have a story published in F&SF or Realms of Fantasy. They’re going to buy and publish your novel because it’s awesome. Stop wasting time and learn your craft.

VENTRELLA: With the publishing industry in constant change, do you think the small press has become more acceptable, prominent, and/or desirable for beginning writers?

COLE: No.

VENTRELLA: Do you ever advise self-publishing?

Yes. I think that self-publishing is a perfectly viable way to go about bringing your work to market. The trick is making sure that you actually have work that’s good enough to bring to market and you’re just an unrecognized genius, vice doing an end-run around the bald fact that your work just isn’t there yet.

I absolutely cannot judge my own work. I need an expert to give it the nod. Self-publishing also requires a lot of project management skills. You have to be your own art director, and you have to supervise the copy-editor and the proof reader. You have to get ISBNs, you have to convert and format your text. You have to get it uploaded and figure out a good price point.

That’s a shit ton of work. I’d far rather give a professional a percentage of my profits and let them deal with all that crap.

VENTRELLA: What other projects are you working on?

COLE: After that big speech I just made about short stories and self-publishing, I’ve just completed a novelette set in the SHADOW OPS universe. It’s a piece of backstory for BREACH ZONE told from the goblin point of view. I briefly considered sending it out to short story markets, but was turned off by the market policies (no simultaneous submissions). So, now I’m toying with the idea of self-publishing it, or using my literary agency’s eBook program (for which they charge the standard fee of 15%).

14

Interview with Agent and Author Donald Maass

MICHAEL A. VENTRELLA: Today I am very pleased to be interviewing Mr. Donald Maass, one of the top literary agents in New York. Donald Maass’s agency sells more than 150 novels every year to major publishers in the U.S. and overseas. Donald MaassHe is the author of THE CAREER NOVELIST (1996), WRITING THE BREAKOUT NOVEL (2001), WRITING THE BREAKOUT NOVEL WORKBOOK (2004), and THE FIRE IN FICTION (2009). He is a past president of the Association of Authors’ Representatives, Inc.

I first met Mr. Maass when he taught a writing workshop in the Lehigh Valley. I learned an awful lot from him, but when we spoke, it was mostly about John Lennon (who we both admire). I used his 2002 book WRITING THE BREAKOUT NOVEL to help tone my latest manuscript and have just finished reading his newest book, WRITING 21ST CENTURY FICTION: HIGH IMPACT TECHNIQUES FOR EXCEPTIONAL STORYTELLING.

Let me start by asking about the underlying theme of 21st century storytelling. How is that different from 20th century storytelling? Why did you make that distinction?

DONALD MAASS: There are many ways in which fiction writing has evolved. Many 20th Century techniques have dated. Objective description, scene-and-sequel, strict adherence to tense/person are all unnecessary. Genre rules are confining and regularly broken. 21ST In WRITING 21ST CENTURY FICTION I forecast the death of genre. Genre boundaries didn’t exist a century ago and won’t a century from now.

Overall, I’m pushing fiction writers to understand what gives fiction high impact, which is great stories beautifully written. High impact fiction is also highly personal, meaning that to the degree one writes according to rules, or simply to sell, one is working in a box. To write high impact fiction you’ve got to break out of your box—and “literary” can be a box too, By the way — or build an altogether new box which is wholly your own.

VENTRELLA: You list “Quirks” and “Special abilities” as ways that writers can create characters with which readers will bond. Is it possible to go overboard?

MAASS: Theoretically a character could go over the top, I suppose, but in nearly all manuscripts it’s the reverse. Characters, when they stand out, show us strength, self-awareness, strong opinions, lively voice, comprehensive world views and more. Quirks, handicaps, special abilities and even superpowers are common and useful devices nowadays, it’s true, but don’t by themselves do the whole job, or fit every story. Great characters are the sum total of what they do, who they are and how they fully experience their story world.

VENTRELLA: There are exercises after each chapter, which are similar to the ones you had me and those in your writing seminars do. Some of them made a great impression on me and were very useful. How are these different from your earlier workbook?

MAASS: They’re shorter, more prompts than step-by-step exercises. The creative brain moves at high speed. I’m trying to match that!

VENTRELLA: Have you ever made the authors you represent do these exercises?

MAASS: Oh, constantly. They ask me for that.

VENTRELLA: Your advice to always have “micro-tension” on every page has been criticized by some who, I believe, don’t completely understand your point. Is it possible to have a “page-turner” without tension on every page?

MAASS: No. Tension is not about action, explosions and shouting. It’s about generating unease in the mind of the reader. BREAKOUT There are many ways to do that, many of them subtle. Even language itself can do it. When tension exists in the mind of the reader there’s only one way to relieve it: Read the next thing on the page. Do that constantly, on every page, and readers will read every word — you have a “page turner”, no matter what your style, intent or type of story.

VENTRELLA: How much of writing is innate? In other words, do you believe there are just some people who are born storytellers but simply need to learn technique? Or can anyone become a good writer?

MAASS: I would say that anyone can become a better writer. Every writer has strengths and every writer has weaknesses. In WRITING 21ST CENTURY FICTION there’s a chapter devoted to helping authors understand the writer they are, plus the writer they’re not, and compensate. Look, some writers will never be artful stylists and some will never be maniacal plot spinners. That doesn’t matter. What matters is growing. There’s always a way to work on what you’re weak at, and succeed.

VENTRELLA: How do you balance the surprise element — where you have your character do the exact opposite of what is expected — with believability and consistency?

MAASS: Great question! Let me put this proposition to you: When your mousy librarian pulls a gun out of her purse, readers won’t object, they’ll dive deeper. It’s psychology. The expected is dull. The unexpected is intriguing. Readers will go with you when you surprise them. The mistake I think is not pulling that gun in the first place or, when it’s drawn, not fully playing out all the consequences of pointing that gun. Working that out and using it is what makes a surprise believable.

VENTRELLA: When looking at a query letter, how do agents react to authors whose previous work has been self-published?

MAASS: There’s a certain bias against that but it comes not from moral objections but from experience. That said, the fact is that there are hundreds of famous writers who first self-published. It’s not about one’s chosen path but about how well one writes.

VENTRELLA: In this market, with the publishing industry changing daily, how important are the small press?

MAASS: Very. We work with them, hoping and praying that the cash crunches that can clobber small presses don’t hit them. There even are some “digital first” models that are working, though I would stress that they’re new and evolving. fire E-books aren’t a revolution, new utopia or new paradigm. They’re simply a new opportunity in the not especially easy business that we call publishing.

VENTRELLA: Some established authors are foregoing agents and publishers altogether and are selling their work as ebooks on their web pages. Why do you advise against that?

MAASS: Your pool of potential readers is cut by three quarters, and your ability to make them aware of your book is reduced even further. You’re dependent upon three bookstores who only display one hundred titles in your category. A handful of authors have made this work but they have the minds and energy of publishers. That describes very few reading this interview, trust me.

VENTRELLA: Allow me to ask something a bit more personal. You advise authors to not worry about genres but to write the story you want. My latest manuscript mixes vampires with a political thriller. In response to my query letter, I have received rejection letters from agents that handle political thrillers saying “We don’t do vampires” and agents who like vampire stories saying “We’re not interested in political thrillers.” Should unestablished authors aim more for specific genres in order to get noticed before trying to mix things up? Or are the responses I am getting normal, and I just need to keep trying until I find the right agent?

MAASS: Cross-genre fiction can be difficult to pitch and place, yet some of the most successful authors we represent have invented new genre hybrids. One thing I’ve learned, though, is that when a speculative element is involved, say vampires, it’s often best to look first toward agents, editors and imprints comfortable with that. (Alternate history might be an exception, and YA seems to be open to anything.) Keep trying. I find that wonderfully written works always find their way into print, even if the don’t always fit neatly into a slot.

VENTRELLA: What really excites you when you find a great book? Can you tell instantly?

MAASS: I know right away when I’m in the hands of a confident storyteller. I’m drawn immediately into a full realized story world, yet there’s no rush to tell me everything about it. Characters immediately win and intrigue me, even when they’re dark. The emotional life of the characters is rich, their inner struggles are compelling, and the story immediately starts to mean something. It makes me think and feel. No problem, right?

VENTRELLA: What was the last great book you read?

MAASS: Last great book–? Argh, too many to say. Right at the moment I’m reading Susanna Kearsley’s THE ROSE GARDEN (2011), a gothic tinged past life story. Susanna counts as her influences some greats like Phyllis Whitney. She writes warmly and does history well, too. The book’s got me under its spell.

Interview with Author Melinda Snodgrass

MICHAEL A. VENTRELLA: Today, I am very pleased to be interviewing Melinda Snodgrass! Melinda Snodgrass studied opera at the Conservatory of Vienna in Austria, graduated from U.N.M. with a degree in history, and went on to Law School. She practiced for three years, and discovered that while she loved the law she hated lawyers — so she began writing science fiction novels.

In 1988 she accepted a job on Star Trek: The Next Generation, and began her Hollywood career where she has worked on staff on numerous shows, written pilots and feature films. Her novels THE EDGE OF REASON, and THE EDGE OF RUIN are currently available from Tor books. She has delivered the first two novels in a new Urban Fantasy series featuring blood-sucking lawyers, THIS CASE IS GONNA KILL ME, and BOX OFFICE POISON, and has a story in the latest Wild Card book, FORT FREAK. She is currently adapting Wild Cards as a motion picture for Universal Pictures. Her passion (aside from writing) is riding her Lusitano stallion Vento da Broga.

Let’s start by talking about the law. It seems that many writers of speculative fiction are also lawyers (myself included). What is it about the law that makes people want to escape so much?

MELINDA SNODGRASS: I went into law thinking it was all about truth and justice. It isn’t. It’s about process, and after three years in law school I realized that was okay too. Law = civilization, and our job as attorneys is to reach some level of basic fairness. I also think that much of law is contracts, and family law. The big Constitutional cases rarely turn up in an average law office, and that was what really interested me. I am great admirer of the Constitution. It is a beautiful document that was designed to grown, stretch and change, and aside from one disastrous episode (prohibition) it has always been interpreted to expand rights. That’s it’s genius.

VENTRELLA: Absolutely agree. It’s why I like being a criminal defense attorney — I do get to argue the Constitution from time to time.

You’ve used your legal experience well in your work, and especially in the excellent Star Trek: Next Generation episode “The Measure of Man.” How did you decide upon that plotline and theme? (Reading Dred Scott?)

SNODGRASS: Yes, it was the Dred Scott decision. It worked perfectly to set up a conflict between Data and Star Fleet command. I also had a navy pilot buddy who gave me the most powerful point of all. He told me that when a ship is at sea, and you can’t utilize JAG officers then the Captain always defends and the first officer prosecutes. To pit Ricker and Picard was just too perfect.

VENTRELLA: Did the story change much between your script and what we saw on screen? If so, what changes did you like and/or dislike?

SNODGRASS: There were virtually no changes. The only thing that happened was a number of scenes got cut because the script ran very long. Now all of those deleted scenes have been restored to the new Blue Ray DVD release that is going to happen in December so folks will be able to compare the “as aired” version with the extended version. There are a couple of scenes I’m really glad are back in.

VENTRELLA: Let’s discuss writing for television. How did you get your break there?

SNODGRASS: I owe it all to George R.R. Martin. He had gone out to Hollywood to write for first the New Twilight Zone, and then for Beauty and the Beast. He called me, and said “Hey, I think you’d be pretty good at this screenwriting thing. It works to all of your strengths – strong plotting, powerful characters, and good dialog, and if you write a spec script I will show it to my agent.” I picked Star Trek because I had loved original Trek as a kid, and I didn’t want to put George on the spot if I wrote a crappy B&B script.

VENTRELLA: How does writing for television compare to writing a short story or novel?

SNODGRASS: Different mediums and you always have to keep that in mind. A short story or a novel can stand if it’s got enough atmosphere and is evocative even if it’s light on plot. That just won’t work in a screenplay. Also interior dialog can work in prose, and it has to be changed to actual dialog to work on screen. You have to be able to see it and hear – film is a visual medium.

VENTRELLA: While there are plenty of science fiction shows on TV these days, there really aren’t any traditional space-faring shows like Star Trek or Babylon 5 or Firefly any more (except perhaps for Dr. Who). In fact, even in literature, there seems to be less and less. Why do you think that is?

SNODGRASS: Expense is the primary reason. Special effects cost a lot of money. I also think there is the fear of comparison to Star Trek, and that it can’t be made different or interesting. I don’t agree that space dying out in literature. I think we are seeing a renaissance of space opera. For awhile writers did seem to think space based stories were too juvenile, but with the success of books like LEVIATHAN WAKES, and the whole collection of British space opera writers I think it’s a booming field. I, for one, am very happy about that. It’s what I like to read, and my next big project is a space opera series.

VENTRELLA: How did you get your first “big break” in publishing?

SNODGRASS: I had written my first novel in the Federal-court-judge-rides-circuit-in-outer-space series, but I couldn’t get any traction. David Hartwell offered me a chance to write a Star Trek novel, and I did. He also counseled me to write only one. I have followed that advice to the letter. The Star Trek novel was THE TEARS OF THE SINGERS.

VENTRELLA: I remember reading that years ago and really enjoying it!

Aspiring authors often seem to think that writing a book is easy and your first one is sure to be a huge hit. What writing experience did you have prior to publication?

SNODGRASS: As I said before I had trouble getting traction with my S.F. books until TEARS. But I’ve been very lucky. I broke in right at the big boom in romance. I had quit the law firm, and I needed to pay the mortgage so I wrote six romance novels under pseudonyms while I also worked on my CIRCUIT novel. The romances sold, had the advantage of teaching me how to write to deadline, and finish a book (something people have trouble with), and they paid my bills.

VENTRELLA: You certainly have not shied away from politics and religion as themes. In fact, your Edge novels deal with that theme. What spurred you to write that series?

SNODGRASS: It was New Year’s Even 1999. I was sitting with Steve Gould, and Laura Mixon, Walter Jon Williams, and several other friends in the bar at El Pinto in Albuquerque. We were drinking margaritas and watching the celebrations around the world as we entered the twenty-first century. We being science fiction writers were bitching that it was actually going to be the twenty-first century, but then a new bitch occurred to me, and I asked the group, “Where is my Moon base and my air car? Why are at the dawn of the 21st century, and people put more credence in guardian angels and healing crystals and tarot cards then they do in science?” Then I thought, maybe there’s an outside force driving us to be ignorant and hateful. That was the start of the idea.

VENTRELLA: You’ve also discussed religion and politics on your blog and Facebook. Now, as a starting writer, I’ve been advised to avoid these subjects, but I ignored that advice. Do you think writers should avoid these issues for fear of alienating potential readers?

SNODGRASS: I think people should write stories that interest them. Stories they would like to read. Of course there are going to be readers who won’t like those stories, but that’s life. Some people like chocolate ice cream and others like vanilla. You can’t produce something that makes everybody happy so you may as well write what makes you happy. Writing is hard, you shouldn’t write something if you don’t enjoy it.

VENTRELLA: To relate back to an earlier question, do you think the current anti-science nature of the religious right has had an effect on hard science in literature?

SNODGRASS: I don’t think it’s affected us in the science fiction field. I think we just ignore the gibberish about evolution not being true, or the Earth being 6000 years old. Most of us love science fiction because we love science and the wonder of discovery.

VENTRELLA: Many people would also know you from the Wild Card series with George R.R. Martin. How did that association begin?

SNODGRASS: George and I were in a role playing group with a lot of other writers – Walter Jon Williams, Victor Milan, John Jos. Miller. Vic had given George Superworld for Christmas and we were playing the game obsessively with George as our game master. One day we had played until 2 or 3 in the morning, George had stayed over at my house, and he wandered out for breakfast and said, “there has to be some way to turn this obsession into money.” That’s when we started to discuss it as a shared world anthology. We cooked it up in my dining room over pancakes and bacon and lots of coffee. I came up with the aliens and the virus because George didn’t want the usual stupid superhero origin story – “struck by lightning while standing in a toxic waste dump”.

VENTRELLA: What do you think makes the Wild Card series so popular?

SNODGRASS: The characters and their interactions. The real world problems they face. Steve Leigh wrote an absolutely heartbreaking story for FORT FREAK about a long time character who is three people fused into one body dealing with the onset of Alzheimer’s in one of the members. It literally brought me to tears. You’re not going to see something like that in most comic books.

VENTRELLA: Who are your favorite authors?

SNODGRASS: God, that’s a really hard question. Outside of the field I often reread John le Carre and Georgette Heyer. In the field I have so many writers I love that it’s hard to narrow it down. Heinlein juveniles. Clifford Simak’s WAY STATION, new young writers like James S.A. Corey and Ian Tregillis. George doesn’t need a plug from me. Most of the world knows his genius and abilities. And I tend to reread The Lord of Rings by J.R.R. Tolkien over and over. I like mysteries very much – Dorothy Sayers, Elizabeth George, Michael Connelly. I could fill pages so I’ll stop with that.

VENTRELLA: What are you working on now?

SNODGRASS: I am writing the Wild Card movie for Universal pictures. I have sent a big hunk of the third Edge book to my agent. I’m writing up the proposal and chapters for my space opera series, I have another urban fantasy book due at Tor that I’m writing under a pseudonym, Phillipa Bornikova. George and I are trying to put the next Wild Card book – LOWBALL to bed. I’m really busy. Sometimes I want to take a nap.

VENTRELLA: And finally, since this is a blog for aspiring authors, what advice do you think needs to be said that hasn’t been emphasized enough?

Write what you love. Treat it like a job. And don’t break your promises to your readers/viewers. Give them the ending that you promised in the opening chapter.

Interview with author Ryk E. Spoor

MICHEAL A. VENTRELLA: I’m pleased to be interviewing author Ryk E. Spoor today!

Ryk, like many genre writers (including myself), you read science fiction from a young age and then got into gaming. What is it about role-playing games that encourages people to become writers?

RYK SPOOR: Well, on both sides of the game – GM or player – the game itself is telling a story. It may be a very simple story, especially for beginning players or people just in it for a beer-and-pretzels amusement, but a story about how these people go out, confront problems, solve the problems, and achieve their goals. So pretty much by its very nature, RPGs make you into a storyteller … which certainly encourages you to start writing down the stories that affected you most. It’s all downhill from there.

On the GM’s side, of course, it’s even more so. You’re the person who constructs, or at the least controls and directs, the entire world. You know what the villains are doing and why, you have to figure out how they deal with things when your players do something you don’t expect (and they always do something you don’t expect), and so on. That’s pretty much what a writer does – invent a world and tell us the stories in that world. For some writers, there’s even the equivalent of those annoying plot-busting PCs; some writers find their characters taking off on their own.

So honestly, I think the fact is that the very essence of a well-run RPG is storytelling, and anyone who does that a lot will have stories they want to tell.

VENTRELLA: On a previous blog post, I wrote how important it is to make connections if you want to get ahead in the world, with publishing being no exception. Your story is a bit unusual in that regard. How did you go from being a fan/troll to a published author?

SPOOR: Heh. The short version is that I insulted the right person at the right time. I could give you the long, long version, but since this is a written (and presumably to be webbed) interview, let me just point you here; the key part starts with the sentence, “Then one day, I got into an online argument with Eric Flint”, which is a little less than halfway down that page.

VENTRELLA: Had you ever submitted any stories for publication before that?

SPOOR: I actually had submitted a short story when I was 11 to a magazine (I no longer know even which one). It was some years later that I started submitting the Jason Wood stories that eventually became DIGITAL KNIGHT. All of the rejections for those stories read the same way: “This was a great story, everyone in the office loved it, but it’s way too long for magazine publication.” Of course, as individual stories, the Jason Wood stories are also far too short to be novels; they’re novelette or novella length works, which has for years been pretty much the worst length to try to publish.

The three stories which formed the core of DIGITAL KNIGHT – “Gone in a Flash”, “Photo Finish”, and “Viewed in a Harsh Light” – were eventually collected by me and put up for electronic purchase as “Morgantown: The Jason Wood Files” at hyperbooks.com; this was long before the e-book explosion happened, of course, since they were up for several years before Baen ended up publishing me.

VENTRELLA: Who were your favorite authors when you were growing up and what was it about them that appealed to you?

SPOOR: There were a lot of them. When I was very young, the most influential was L. Frank Baum, author of the Oz books. I loved Oz – the world, the people, and the subtly macabre and more complex-than-I-appreciated universe. Laura Ingalls Wilder’s “Little House” books were very strong influences because they were a glimpse into what it was like to grow up in a world that was this one …yet not the one I knew.

My dad had quite an SF library that I went through as I got older, but it was my 6th grade teacher, Mr. Dickinson, who introduced me to E. E. “Doc” Smith’s Lensman series by lending me a battered, somewhat cigarette-scorched copy of Second-Stage Lensmen. Doc became my single biggest influence for years; he defined “sensawunda” to me, and I in fact wrote GRAND CENTRAL ARENA specifically as a salute to him.

VENTRELLA: What is your writing process? Do you outline heavily, for instance?

SPOOR: Depends on the book, to a great extent. I have to outline when I’m working with a co-author, like Eric Flint; we discuss the general idea, then I work up an outline, he kicks holes in it, I fix it, we agree on the outline, and then I go to work.

For my own work, it still depends somewhat on which books. In DIGITAL KNIGHT, all of Jason’s major adventures were “outlined” in a single concept: the “trick” or “twist” that he uses to take down the supernatural opponent du jour. Knowing that, the only other thing I had to do was figure out who my main character was; the rest started writing itself.

For PHOENIX RISING, I’d plotted the basic outline of Kyri’s adventures out partly during my gaming time, as Kyri was originally an RPG character. But a lot of her adventures simply fell out of the fact that I know the world so well that by now I can just write it.

With GRAND CENTRAL ARENA I had to first construct the universe; some of that I discussed in my appearance in John Scalzi’s The Big Idea; I actually did write out an outline for it, so I could pitch it to Baen, but once I had the outline I started writing. In many ways the finished product doesn’t look all that much like the outline.

But if I know what I’m writing, my process is basically just to sit down, put on my earphones, and write. I average about 1200 words per hour once I get moving, and I don’t rewrite or edit for the most part; I can’t see flaws in my own writing unless I wait something like five years, so I depend on my beta-readers and my editors to tell me when I’ve screwed up.

VENTRELLA: Tell us about PHOENIX RISING.

SPOOR: Oh, I could talk about that all day. PHOENIX RISING is the first volume in the Balanced Sword trilogy, although since I don’t yet have a contract for the other two volumes I have done my best to give it some kind of closure on its own. The basic story focuses on Kyri Vantage, who loses first her parents and then, later, her brother to unknown forces despite what everyone had thought were strong protections against evil; when she discovers just who and what was behind this, she is forced to become a living representative of a desperate, weakened god in order to bring justice to her home and eventually, she hopes, discover and destroy the true source of this evil; the events, of course, have a far greater impact and importance than Kyri recognizes at first. Other threads in the book follow the other two main characters, Tobimar Silverun and Poplock Duckweed, as they first meet each other and then eventually catch up with Kyri at a crucial moment.

This is a terribly important book to me. I wrote the first draft of Kyri’s story in 1992, and I’ve wanted to tell her story ever since; more, this is the first appearance of my fantasy world of Zarathan, which I created back in 1978 and have been building ever since. Zarathan was mentioned, very briefly, in DIGITAL KNIGHT, but there was no real vision of what it WAS in that book.

PHOENIX RISING is also quite complicated; there are threads of plot seen which are part of other stories – for instance, one character who plays a significant role for a part of the book is actually a main character in the projected Spirit Warriors trilogy, and there’s another couple of characters we see a few times who are major players in my other projected trilogy Godswar; basically the problems sweeping the world in PHOENIX RISING are so huge and complex that no one group of heroes can deal with them all; you need at least three separate groups. For the reader, I hope such things give them the feeling of a larger, more real universe, one in which there are a million stories outside of the story we’re following.

Zarathan itself is my main fantasy RPG world (to refer back to your earlier question), and I’ve been running games in it for well over 30 years now, building it, rebuilding it, and coming to a deeper understanding of the universe every day.

VENTRELLA: If I am not mistaken, you have created a universe with both fantasy and science fiction elements for your stories. How have you made the twain meet?

SPOOR: Essentially, the rule to me is that normal physics holds sway unless something changes those rules explicitly. Magic does so, some psionic capabilities do, but that means that science works just fine; it’s just a subset of the laws of nature rather than the whole thing.

It’s really not hard to combine them; as Dave Hargrave, writer of the Arduin Grimoire series of RPG supplements, put it, where’s the alien with the ray gun going to stand out more: on the streets of our cities, or in the fantasy RPG city with the fireball-flinging wizard, magic-sword wielding barbarian, and the dragon flying overhead?

The only trick, so to speak, is to have clear rules as to how the various powers behave and interact. Technology, psionics, and magic all have various advantages and disadvantages in my universe and play off each other in various ways and situations.

Really powerful magic, though, is restricted to Zarathan itself, at least until after a certain event happens, but while I’ve written one story set after that event, overall that’ll be a while before I get there.

VENTRELLA: There seems to be a trend away from science fiction, toward fantasy, steampunk, and “urban fantasy” these days. To what do you attribute that change?

SPOOR: There’s several factors. The “low-hanging fruit” in SF was all taken years ago, and general knowledge of the way science works – and doesn’t work – disseminated more and more through the population, making some of the old-school approaches no longer viable. You can’t have your characters just tinker up a spacedrive in the basement and cruise around the solar system in a homemade rocket and expect anyone to take you seriously any more.

The big news in science has also gotten, on average, a lot less immediately accessible. This is part of the overall progression of knowledge; back in the late 1800s to very early 1900s, it was still possible for one person to be “A Scientist” – someone who was an expert in more than one of the general disciplines of physics, chemistry, biology, etc. Nowadays, it’s hard to be an expert in a splinter branch of any of them. Back then, the average (reading) layman could probably grasp in general terms most, if not all, of the key problems and ideas being explored by scientists of the day; today, many of the concepts, especially in physics, require that you understand some very esoteric concepts before you even grasp the question, let alone the answer.

Fantasy is not easier to write, really, but it’s easier to make graspable because the complexity of the rules governing the world aren’t going to be more complex than the writer wants them to be. Plus, in most cases, the fantasies assume they take place on Earth or a very Earthlike world, so the reader is expected to “fill in” lots of detail all by him or herself. From a writer’s point of view, it’s also safer. No one’s going to go to Tolkien or Brooks, or me, for that matter, and tell us that our magical worlds don’t work the way we think they do. But writers of hard SF? Yeah, we’ll have people telling us when we get it wrong. Stridently, in some cases. The fact is that even if you do a lot of research, you’ll have to stop the research somewhere and get to writing … and it’s an ironclad guarantee that you stopped just before getting to some key fact that a particular group of fans consider critical.

That doesn’t mean that you can’t have similar screwups in fantasy, but those are all going to be the kind of screwups you can get in ANY story: failure of internal consistency.

I also think it’s a change in optimism that happened over the last several decades. During the late 1800s through the 1950s, science was romantic, awesome, and wondrous. It was going to solve all our problems. We were going to create new species of plants that would grow food anywhere, make space colonies on the moon and turn Mars into a second Earth. We were going to analyze the workings of the brain and abolish mental illness; we were going to cure cancer and solve the mysteries of the universe.

But science doesn’t actually work that way, and as it ran into the fact that some problems are very resistant to solution (commercial fusion and true artificial intelligence, still 20 years away and have been all my life!), the general public began to also see some of the consequences of misuse of technology (pollution, etc.) and associate this WITH technology. The shiny glow of hope faded and the chrome-plated future got tarnished. But shining worlds of high fantasy can’t be rendered hopeless by the same process … and one can also, of course, apply the same overlay of grimness and edginess to fantasy as one can to SF, so the net result is much more fantasy and less clear SF.

(of course, we’ll note that this assumes that there’s a clear division between SF and fantasy, which isn’t the case)

VENTRELLA: Creating new worlds is fun but also difficult in that there is the need to explain the world without massive info dumps. How do you do it?

SPOOR: I’m not sure I’ve mastered it yet. Sometimes I feel like I do nothing in the beginning of a new book but try to dump the info into the readers’ head.

The main techniques that I use are the tried-and-true methods of either (A) having the characters discuss key information as part of a normal conversation – usually with one character who has some reason not to know the key info, so they’re not “As you know, Bob …” type discussions, or (B) having the information emerge from the events of the story.

This latter technique is one that is best used for pieces of information which will actually become vital sometime later in the story – Jane’s doing X, which happens to cause Y to happen, leading her to realize (along with the reader) that Z is one of the characteristics of the world. Twenty chapters later, Jane realizes that applying Z will get her out of the situation she’s in. This allows the reader to follow along and maybe guess what Jane’s going to do with this new-found knowledge. I did this in Grand Central Arena to plant all the clues for how Ariane would be able to defeat Amas-Garao in the final Challenge.

VENTRELLA: I’ve recently realized that all my stories have the everyday person who is stuck in a situation and must overcome great odds through bravery and intellect – the reluctant hero who has no extraordinary skills. Have you find any connecting threads for your protagonists?

SPOOR: I like my heroes Heroic and my villans Villanous, for the most part. I don’t usually have reluctant heroes, although inexperienced and sometimes clueless heroes, that’s fine. As I tend to write my stories (just as I run my RPGs) at a high power level, they all tend to be at the least very highly competent and at the most quite superhuman in order to survive the threats they’re up against.

All of my characters – heroes and villains – tend to be smart. That doesn’t mean they don’t make mistakes or misjudge things, but that they try not to do obviously stupid actions. The really smart ones often think many steps ahead. I want to see smart heroes VS smart villains

Most of my characters tend to be fairly modest, often underestimating their own abilities. The few arrogant ones (like A.J. Baker) usually get smacked down fairly regularly.

High Melodrama is my preference in writing, and most of my characters share that preference in their behavior. I have to rein in that tendency when writing hard SF like Boundary, of course.

VENTRELLA: How do you get inside the minds of your characters to make sure they all don’t talk and act alike?

SPOOR: Heh. Sometimes I don’t think they do. I actually don’t have a … technique per se. I just get to know who they are and then I know what they’d say, and how they’d say it. I couldn’t tell you why, but I know when something is right and when it isn’t, so I write it the way that sounds right.

VENTRELLA: Ryk, we met while on a panel together at Albacon some years ago. How important is it to attend conventions to promote yourself?

SPOOR: I honestly can’t say; I can’t afford to go to many at all, so if it’s important, I’m in deep doo-doo. Aside from Albacon, I used to go to Genericon; other than that I was at I-Con once, the World Fantasy Convention when it was up in Saratoga, and Worldcon when it was in Boston, but I haven’t done much promoting. I’m terrible at promoting, actually. I hate it; I’d rather spend my time writing, unless the promotion’s something fun and flashy in and of itself.

VENTRELLA: What bugs you most about the publishing industry and what would you change about it if you could?

SPOOR: I’ve had generally good experiences with publishing, so I have minimal criticisms, aside from saying that the publishers who are clinging to DRM are gonna shoot themselves in the foot. About the only thing that’s annoying is long delays in reaction times, but alas, there’s so much slush and so hard to get people to read it, so there’s not likely to be much change there.

I think publishers need to look at reaching out to the self-publishing industry and offering professional services such as editing in an organized sense. This might be one thing that can keep them alive in the changing landscape of publication.

VENTRELLA: Who do you like to read for pleasure?

There’s so many names. The old classics like RAH, Heinlein, etc., still work. Terry Brooks usually gives a good entertaining read. My preference is for worlds that are overall brighter than this one, or whose heroes at least shine brightly, so a lot of current writers tend to skirt the edge of that threshold, like Harry Connolly and Charles Stross.

Lately I’ve been reading a lot of manga, especially Naruto and Fullmetal Alchemist – some of the best stories I’ve ever read, actually.

Out of genre, some of my favorite comfort reads are Nero Wolfe novels or the adventure classics like Scaramouche, the Count of Monte-Cristo, Scarlet Pimpernel, etc.

Honestly, however, I’ve had a lot less time to read since I became an author. I probably read more stuff to my kids than I do to myself.

VENTRELLA: What advice would you give to a starting author that you wish someone had given you?

Heh. I never learned from advice, so I’m terrible at giving it. Only two things, really; they’re pieces of advice someone did tell me eventually, but not when I started writing:

1) Never make it easy on your characters.

2) Don’t let anyone tell you there’s one particular way to write; “There are nine-and-sixty ways to compose tribal lays, and every single one of them is right.” That said, writing takes work, it’s not magic.

VENTRELLA: What is the biggest mistake you see aspiring authors make?

SPOOR: Again, two, I think.

1) Thinking they have some precious, original idea that someone will steal. No, you don’t. Any idea you have, someone else already had. Probably five or ten someones. And they did it at least twenty years and maybe as many as two thousand years before you think they could possibly have done it. No one’s trying to steal your ideas. Especially other writers; we have more ideas already than we know what to do with.

2) Not reading. Especially in the genre. This would partially alleviate #1, because you’d be seeing all the other ideas. Unfortunately, a lot of new authors appear to be coming in mostly from non-print media. You really should read quite a bit of the older stuff, then the newer stuff, before you try to drop into the business, otherwise you’ll think you’re onto a new twist on an idea when it’s actually a twist we’ve seen a hundred times. I averaged a book a day from the time I was 7 or so until I was probably in my mid to late 20s. I don’t expect everyone to hit that level, but reading a bunch of the foundational classics of the genre is awfully important to ground you in this business.

VENTRELLA: What question do you wish interviewers would ask you that they never do?

SPOOR: “Would you like this check for a million dollars?”

Honestly, while all interviews skip over one question or another, all of them together seem to have hit all the questions I’d expect someone to ask. Maybe, in a few years or ten, I’ll have had enough interviews to notice something missing!

Ryk and me on a panel together at Albacon 2010

Write What You Don’t Know

One of the most misunderstood directives new writers get is to “write what you know.”

Do you think H.G. Welles actually went to the moon? Did Steinbeck travel across the dust bowl? Did Melville fight a white whale?

Too many beginning authors get paralyzed by this: “But I don’t know anything about being a spy, so how I can write a good spy novel?”

Come on, if you limit yourself to “writing what you know,” well, your work will probably be very boring. Who wants to read about someone who drinks a lot of coffee and spends hours typing in front of a computer screen?

It would be better to take the negative form of this advice: Don’t write about what you don’t know.writing

They key, then, is to research. If you’ve never ridden a horse and your character spends days in the saddle, then find out what that’s like. Make it real.

We’ve all been frustrated when we read about something with which we have personal knowledge and found it lacking. As an attorney, I get very frustrated when some courtroom drama doesn’t follow the rules of evidence or otherwise completely misrepresents what a trial is like. Computer programmers hate it when the hero hacks into systems in ways that are impossible, and historians throw away novels full of anachronisms.

You have to write what you don’t know if you want to create believable characters. I am a straight white male in his early 50s; in order to write about people different than me, I have to do some research. I have to observe other people; I have to talk to them; I have to get into their minds and imagine how they would react to the things that are happening to them in my story.

I don’t know everything. I have to learn. I have to be willing to expand my experiences, because I don’t want my readers to roll their eyes and lose their suspension of disbelief when I go so far as to be unreasonable.

While writing BLOODSUCKERS (forthcoming), I interviewed an FBI agent to learn about their procedures, used Google Maps to determine where my characters were traveling so I could describe the area accurately, did research on vampire lore across the world, and otherwise tried my best to make the world in which my fantastic story takes place be real and meaningful. I don’t want a reader to stop and say, “Oh, come on now…” when I wrote about something in their area of expertise.

So go ahead and write that spy novel. Just do some research first so that you don’t place The Louvre in Rome.

“As You Know, Bob…”

“As you know, Bob, the CloneMaster 3000 is powered by nuclear energy and is controlled by this switch over here.”

Don’t you just hate it when that scene appears? When a character explains to another character something that the second character already knows, merely as a way to get the information to the reader?

Imagine if we did this in real life. “As you know, Bob, this car we’re driving is powered by gasoline and controlled by this wheel before me.”

This is known as the “Info Dump.” It appears in many forms — from bulky prologues to long, technical paragraphs, to the “As you know, Bob” reveal. It is also something that should be avoided as much as possible, for obvious reasons.

First, you need to examine whether the information is even needed. Too many writers have this entire world in their head, and have spent many hours developing characters and places and back-history. They feel that all this must be shared, because otherwise, all that work was for nothing.

These authors are called “Self-Published.”

OK, that was snarky. There are indeed some very good self-published authors, but you see my point. These authors are wrong. All that background is very important for creating a believable work, but most of it should never find its way into the final draft. That stuff is for you.

Let’s assume your reader is smart. After all, he or she is reading, which already places them above the majority of the population. They can probably figure out what’s going on a lot of the time without it being explained in detail.

But there are definitely times you need to get necessary information to the reader. Find a way to drop it into the story unobtrusively. “The phone rang just as the Professor was readjusting the nuclear generator.”

The most common way to reveal the information that is needed is to have a secondary character. “As you don’t know, Bob…”

For instance, there’s the “Watson” technique. “Holmes, what does this mean?” A sidekick who needs the information to continue the adventure provides an excuse for the protagonist to dump the info. Done well, this can work great. The secondary character can be given only the bare minimum information or even the wrong information, yet provide enough for the reader to understand what is happening.

Then there’s the “Professor Exposition” technique. This one gets used a lot on TV and in movies, it seems to me. This is where the characters go to a specific person in order to have the plot explained to them. “Professor Exposition! We’re run across a hideous monster that eats bicycles and farts roses!” “Hmmm, let me check my Library of Deep Tomes. Ah! Here we are…” Sometimes you need to do this, but unless the Professor is one of the main recurring characters (like Giles on “Buffy”), it can seem forced.

Then there’s the “Fish Out of Water”. This is what I used for my two novels, ARCH ENEMIES and THE AXES OF EVIL (as well as the upcoming BLOODSUCKERS). The protagonist is placed in a new situation and must be educated by others.

For instance, in the high fantasy ARCH ENEMIES, young Terin Ostler has run away from home to become a bard. He is grabbed and brought before the Duke and told he fits the description of the Chosen One written of in the prophecy. (As it turns out, he’s not the Chosen One, but everyone thinks he is. Hijinks ensue. And deaths.) Anyway, he’s thrown into the adventure without knowing what he is supposed to do. He doesn’t know how to wield a weapon or cast a spell.

The prophecy involves keeping a mystical Arch closed to hold the imprisoned evil within. A magic ritual had been performed over 800 years previously and the magic is weakening.

Before I started writing, I knew the history of the lands, the way magic worked in the world, and what the ritual required.

I needed Terin to know certain things in order for the thrilling climactic scene to work, but he didn’t need to know everything. And what he did need to know, he didn’t need to know all at once.

His traveling companions are two squires (who have to protect him from the treasonous Duke’s men as well as the enemies who want to keep the prophecy from being completed). While on the run, the squires find time to explain certain things to Tern and give him lessons on magic. The three of them discover clues along the way. Some of the things they learn are absolutely incorrect. And there are some things that Terin never discovers until it is much too late for him (but not for the reader).

There are huge amounts of information that never made it into the book. And that’s a good thing. It just wasn’t needed in order to tell this story.

So avoid the Dreaded Info Dump, the pause that bites, the clause that sucks. Give as little as needed, in small doses, and in ways that are unobtrusive.

The bottom line is always this: Don’t Be Boring!

Interview with author Christine Norris

MICHAEL A. VENTRELLA: I’m glad to be interviewing friend and author Christine Norris, who has several works for children and adults, including the “Library of Athena” series and the “Zandria” duology. When she’s not out saving the world one story at a time, she is disguised as a mild mannered librarian, mother, and wife. She cares for her family of one husband-creature, a son-animal, and two felines who are steadfast in their duties as Guardian of the Bathtub and Official Lap Warmer, respectively. She has also done several English Adaptations of novels translated from other languages, and reached a new level of insanity by attending Southern Connecticut State University Graduate School to get her Master’s in Information and Library Science. She currently resides somewhere in southern New Jersey where she writes interesting opening bios for interviews. Her web page is here!

Christine, how did your first novel get published?

CHRISTINE NORRIS: I sold my soul to the devil, uh, I mean I was such a newbie. I had a book of agents and publishers, and knowing pretty much nothing about them, sent queries. And bombed horribly – got back my own letter from one, with the word ‘No’ scrawled across the top. Another came on a crookedly-copied half-sheet of paper. Ugh!

But it was the early 2000’s, and there wasn’t a lot of stuff on the internet about publishing, and most agents still took paper copies. Eventually I found a writer’s forum, Absolute Write, and I started to find out about other publishers. I found LBF, a teeny tiny publisher, in Pittsburgh at that time. They took my first book, TALISMAN OF ZANDRIA, and the sequel. Both are out of print now, but I’m doing new editions for Zumaya.

VENTRELLA: What is your writing background?

NORRIS: I really don’t have a formal background, nothing like a degree in Creative Writing or anything. I just started writing in 2001, and kept on going. I have six books now, with a seventh out with an agent (crossing fingers for an offer!) and working on number eight. Yes, it took me ten years and six novels to finally land an agent. Just goes to show it’s never too late. I really love her too, she’s just wonderful and supportive.

Someday I guess I’ll stop writing, but I don’t see any reason to at the moment. I’m like a literary Forrest Gump.

VENTRELLA: How did you find your current publisher?

NORRIS: That is an interesting story. Okay, maybe only interesting to me. The publisher that put out the first two books in the “Library of Athena” series decided to go back to strictly Romance books — which these decidedly are not. I had the third book finished, and they dropped the series. After I finished freaking out, I calmly put out an email to my friends at Broad Universe, begging, I mean, asking if any of the publishers in the organization would be interested. Elizabeth Burton at Zumaya said she would look, as long as it wasn’t a Harry Potter or Twilight clone, and she liked it enough to take it for the Thresholds imprint.

VENTRELLA: What do you think are the advantages of a smaller publisher?

NORRIS: I think there are advantages to publishers of all sizes – everyone has their pros and cons. You can be a big fish in a little pond or a small fish in a big pond. Smaller publishers are more personal, a little more homey, if you will. They also, many times, have less money to spend on promotion, which is okay if you know how to do a little guerilla marketing. They will also sometimes take a chance on a book that a bigger publisher might not feel is commercial enough. I always say that if you do your homework and are comfortable with what any publisher can give you, there’s no ‘right’ or ‘wrong’ way to publish. It’s all about what you can live with.

I was at a writer’s conference recently, and there were a lot of big agents and editors from Big Six houses attending. We hear a lot about how people ‘in the biz’ feel about smaller publishers and how they look down on us. It is just not true. They were all very professional, and more than once I heard: “Someone selected your work from a slush pile. You are just as published as anyone.” It was nice to hear, and it was nice to get that kind of respect for my work.

VENTRELLA: Tell us about THE SWORD OF DANU.

NORRIS: It’s the fourth book in the “Library of Athena” series. Oh, you want to know more? All right then.

Megan Montgomery, the main character, has begun to teach herself magic. After the last adventure, when she almost gave up protecting the Library of Athena altogether, she decided that she needed to arm herself against the Order of Ares, a.k.a. The Bad Guys. But her magic doesn’t always go the way it should. She has also decided that she will do whatever it takes to never, ever, never open one of the Special Collection books again. They are enchanted and suck you inside, and then things try to eat you while you solve the clues and fight the monsters to find the magical artifact hidden inside the book and get out.

Unfortunately, something has gone terribly wrong, and one of the books has escaped its pages and is now this imaginary Ireland is taking over the manor where Megan lives. So she and her friends are kind of forced into finding the artifact, in this case the Sword of Danu, so they can fix it all. There’s more to it than that, but I don’t want to give too much away. Except that, of course things try to eat them. Things are always trying to eat them. There’s the Morrigan, and Goibhniu the Celtic smith-god and all kinds of teen angst.

VENTRELLA: And, of course, you have a series based around a library. Tell us how that series came to be.

NORRIS: It was so long ago — late 2004 — that I really can’t remember when or how I came up for the idea for the series. It kind of evolved from what might have been a chapter book idea to a novel, to a series. My son was only 2 at the time, so I had never heard of the Magic Tree House series, which my books get compared to often, along with Harry Potter, Indiana Jones, and Percy Jackson. There are a lot of similar elements in them.

I do remember stating at one point, “I think I could write a hundred of these.” Uh, no way. Five is the limit. One more left to go. It was just serendipity that, years later, I became a librarian. At that time I was working a really horrible part-time job and being a stay-at-home mom. Life is just funny that way, I guess.

VENTRELLA: What was the biggest mistake you made when first starting out as a writer?

NORRIS: Just one, really? I’m sure I made all kinds of mistakes. Not knowing how to write a good query letter. Not really doing my homework when it came to submitting. Being too self-conscious with my writing — it all came out stiff and self-absorbed. I think once I realized that I actually knew what I was doing, that I had made it past most of the newbie mistakes of the technical parts of writing, like not filtering my main character’s every action through me, the narrator, that I was able to loosen up and just write better, let my unique voice out (which is mostly sarcasm thinly veiled as humor, but still …). I also think that every writer needs to make those kinds of mistakes, so that they know when they’ve got it right.

VENTRELLA: What’s your advice for authors who wish to self-publish?

NORRIS: Don’t do it unless you are willing and able to commit the time, energy, and money that it takes to do it properly. Being a self-publisher means you aren’t just the writer, but you are the publisher, and unless you understand exactly what that means, I don’t suggest you attempt it. You need to hire editors, cover artists, do marketing, and pay for it all. It’s a big job. It can be done, but those who have been successful will tell you it was hard work.

VENTRELLA: What piece of advice would you give a starting author that you wish someone had given to you?

NORRIS: Be yourself. I never wrote to trends, or tried to write fan-fiction (though I recommend it to teachers who are trying to teach younger writers the mechanics of story and writing itself), but I had this idea of what ‘good’ writing was, and I was trying to reach some ideal. That old axiom ‘write what you know’ doesn’t really apply to most fantasy writers — unless one of you out that happens to have a dragon in their backyard or owns a big secret library full of magic books — but write what you like. Make yourself happy with a story and you’ll make readers happy too.

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Start in the Middle!

The theme of this blog is “Learn from My Mistakes.”

I just wanted to emphasize that. I don’t want anyone to think that my advice posts here are because I am an expert in the field of writing and publishing, because I am not. Almost all the things I am advising you not to do here are because I did them already, and found out they don’t work. I’ve warned you about the proper point of view, using outlines, why you should not use prologues, and other obvious writing rules that aren’t so obvious.

So today let’s discuss another bit of advice that I just had hammered into me: Starting your story in the middle.

I’ve always known that it is important to start your story with a bang, and all my books and short stories have done so. You want to grab the reader in the first page, and keep those pages turning. I jump right in and fill in the background later.

I know that.

However, there was something I was missing that, in retrospect, seems really obvious to me now.

I just received two rejections from agents looking at my latest manuscript BLOODSUCKERS. Both said the same thing. They liked my writing, but there was no urgency — the story didn’t grab them quick enough.bloodsuckers-510

And they were right.

You see, I started the story off with a beautiful naked vampire killing a Presidential candidate on the eve of his nomination (sex! violence! politics!). Soon after, a new candidate was chosen who was accused of being a vampire by crazies (called “batties”) who actually believe vampires exist. This was followed by a conspiracy to assassinate that candidate, and a plan to frame the assassination on a disgraced reporter who had written an article about the crazies. Then the plan is carried out …

Well, do you see the problem?

The main character in this story is the reporter — the guy who is framed for the assassination and then has to go into hiding, running from the vampires and the FBI. Once that happens, the story kicks into high gear. The only way he can prove his innocence is by proving that vampires exist. He gets help from the batties and eventually from some other vampires. Can he expose the candidate, will he be killed along the way, or will he be corrupted by the system?

But that didn’t happen until page 60 or so.

I mistakenly thought that all the other action was sufficient — that the conspiracies and plots would be enough.

The problem is that these early threats and dangers all concern people other than my main character … there’s not even the suggestion that he will be involved until the assassins pick him to be their scapegoat. That early stuff didn’t matter personally to him. The “middle” of my story is actually the start of the story for my character. And that’s where I needed to begin.

So it’s time for a new draft. I need to get the reader to understand the danger my protagonist is in early, so that the reader has some connection to the story and cares.

So learn from my mistakes — it’s not enough to have lots of action, drama, and “tension on every page” early on. You need to connect that tension to your protagonist if you want your reader to care.